I find it’s better to clean the mess than to BE the mess. The issue with wounds not being healed was reported to me, and it appears to be a conflict with Field Medic, which uses code derived from Combat Extended's stabilization system. Projectiles follow logical paths, shooters are generally more competent (No more master shooters spending 2 hours to shoot a mouse 3 feet away), and firefights are far more lethal. Combat Extended adds a plethora of new features to the game, many of which are not immediately apparent.
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